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well, does the number of photons affect the rendertime ???
I mean, I know it takes longer to parse, but:
If I increase the number of photons, will the rendering also take longer, or
are the photons just a kind of "pigment" (excuse this word), that is mapped
onto the surface, and is handled like a textur ???
PS: My current scene will be done in about 10days ... anybody out there, who
wants to do this on his puter ??? (I only used some photons,area-lights,
dispersion, focal blur and variable reflection ... just a simple scene with
4 objects)
--
Jan Walzer
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